#ifndef _COLORED_VERTEX_H
#define _COLORED_VERTEX_H
#include <DirectXMath.h>

using namespace DirectX;

class ColoredVertex {

public:
	XMFLOAT3 position;
	XMFLOAT4 color;

	ColoredVertex() { position = XMFLOAT3(0.f, 0.f, 0.f); color = XMFLOAT4(0.f, 0.f, 0.f, 0.f); }
	ColoredVertex(float x, float y, float z, float r, float g, float b, float a) { position = XMFLOAT3(x, y, z); color = XMFLOAT4(r, g, b, a); }

};

#endif
